A David Cage game is like a movie you direct yourself. It may not stick the landing with all of its characters or hit the right notes with its entire story, but I felt ownership of my decisions when the credits rolled on Detroit: Become Human. I navigated three androids (clumsily) to a happy ending and that was enough for me.
The wiring beneath Detroit's surface might undercut its drama with too much "vidya game" charting and graphing, but Detroit is perhaps the best theme park game of its kind. Where Heavy Rain drowned in its mystery and Beyond: Two Souls did whatever the hell it was doing, the ride for android rights gave me something to latch onto. It's not gonna suddenly undo years of real systemic racism, but the robot uprising has to start somewhere. Thanks for the robo-human relations, Detroit.
Throughout January, the Games of 2018 will lead the way towards The 2018 Grimmys - Horrible Night's Games of the Year Awards.
Previous years
Comments