But why did they have to put this game on a boat? It's one thing to feel trapped among your (Little) Nightmares, but there's really no escape on a boat. I had to steel myself to start this game after seeing some of its disturbing character design. Once I started I ended up falling into a unique balance of fear and awe at what I was seeing.
Little Nightmares is beautifully grotesque and the survival puzzles are actually fun if you ignore the pain brought on your character when you fail. If my mind wanders it's not hard to get pulled back onto that boat ride. Thanks for the creeps and the creaks, Little Nightmares.